A if the recent release of DAGE 0.5.0 wasn´t enough, Pauli - the main developer has released a series of video tutorials on how to use DAGE for your own 3d adventure game making! There are 4 tutorials, dealing with new features such as object anmation, the physics engine,stackable functions plus camera and scene hierarchy.
The videos can be seen below, or you can go to the DAGE blog entry for the downloadable files.
Blender 2.60a 20111024 - 3D audio and video, Anmation system improvements, vertex weight groups, UI internationalization, game engine improvements, mocap tools and more
I wanted to make an adventure game since my adolescent 80s when I first discovered the classics of Sierra and LucasArts. With the advent of the internet, and people sharing excellent adventure game engines like AGS and Wintermute, it´s possible without the need of extensive coding. This blog was created to chronicle the struggle I go through to actually get started and hopefully finish making my game. If people actually read this and get something out of it, the better=)
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